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Post by Chronos on May 25, 2011 11:38:25 GMT -5
I have a bunch of useless questions I want answered for curiosity's sake.
What is the highest ATK possible, and who is it with? I'm going to guess it's 167 ATK on Soma with Claimh Solais +1, Minotaur Soul at max, Samurai Helmet, Berserker Mail, Crimson Cloak, the Samurai shoes (forgot what they're really called), and two Miser Rings.
On that same note, what is the highest ATK each character can reach?
Similarly, who can reach the highest INT, and what is its value?
If you could create a hybrid of three characters, which characters would you choose? For example, you can use Charlotte's appearance and animations with Soma's weapons and Richter's martial arts.
If you had to make any of the playable characters completely disappear from the game, who would it be, and why would it be Yoko?
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Post by Wynn on May 25, 2011 13:26:24 GMT -5
first few questions sound way too much like busy work and you can look at castlevania.wikia.com/wiki/Harmony_of_Despair_Inventory and do the math for best stats As for hybrid a smaller Richter or hell put Grant in the game. As for removing someone I would say Soma hes an alpha class that makes the other characters look like crap.
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Post by AncientCreator on May 25, 2011 18:43:56 GMT -5
I wouldn't say remove any character. But, in my opinion... If they should remove one thing, it'd be the Valmanway. I say, return it to the Schmoo who originally dropped it. I can't stand a lot of the Soma blenders (I say Soma cuz I never see Alucard) because they just go ahead of everyone else killing everything, removing anything that poses a threat. That makes the game utterly boring in my opinion. I actually have a sigh of relief when I find out a Soma is using something other than a Valmanway.
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Post by Commander Raze on May 25, 2011 21:25:39 GMT -5
I cannot answer the first question. *My* maximum ATK is 148 with Soma wearing Death Scythe, Minotaur, Samurai Helmet, Berzerker Mail, Samurai Leggings, Crimson Cloak, and 2 Miser Rings. So your number might be the one.
I also cannot answer the second question thoroughly, I can only give my numbers: Soma=148, Alucard=108, Jonathan=103, Charlotte-Yoko=95, Fuma=82, Shanoa=74, Maria=69, Simon=49, Julius=43, Richter=40. Keep in mind, I lack the best equipment for some characters and not all these guys are maxed.
The Highest INT in the game is Soma at 44. Yoko came in second with 40. Charlotte is at 39.
My hybrid would be Charlotte base + Shanoa's weapon glyphs + Soma's familiars.
As for character which should disappear... Well... my opinion rests on either Soma or Fuma. Soma for obvious reasons, Fuma because he really doesn't belong.
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Post by DoppleFlame on May 26, 2011 1:00:23 GMT -5
*Ditto* Soma really doesn't need that Valmanway. He has WAY too many souls and other weapons to just rely on Valmanway, Succubuss, Medusa Head =/ The change wouldn't ruin him and Alucard would be play'd more.
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Ren
This long slumber...
</3
Posts: 523
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Post by Ren on May 26, 2011 2:46:17 GMT -5
I want.... all three main whippers mixed together for the sake of having a largeass Martial Arts pool.
How amazing would it be to combo danger knee into a spin kick, then a sonic strike, omnia-vanitas back over, then tackle back through.
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Godot343
It's up to you!
I am Guybrush Threepwood, a mighty pirate.
Posts: 138
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Post by Godot343 on May 26, 2011 11:05:06 GMT -5
I wouldn't say remove any character. But, in my opinion... If they should remove one thing, it'd be the Valmanway. I say, return it to the Schmoo who originally dropped it. I can't stand a lot of the Soma blenders (I say Soma cuz I never see Alucard) because they just go ahead of everyone else killing everything, removing anything that poses a threat. That makes the game utterly boring in my opinion. I actually have a sigh of relief when I find out a Soma is using something other than a Valmanway. We actually discussed this the other day in the chat at the bottom of the page. I completely agree. Soma is meant to be played with versatility, and almost all I ever see is the same Soma build.
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Post by Chronos on May 26, 2011 14:55:34 GMT -5
Yeah, I use that same Soma build because I can kill bosses insanely fast with him, which in turn helps me get rares for my friends faster. Grinding Chapter 9 for my friend so that she could get her Sonic Boots and nine Philosopher's stones would have taken twice as long if I didn't use him.
If I'm in it just for fun, I enjoy using Richter more. On that note, I like Renuarb's idea of a whipper blend. I'd want Simon's Vampire Killer attack strength and speed, Julius' whip length, directional attack, and whip animation, and Richter's martial arts and overall appearance. If I could squeeze one more character in there, I'd put Jonathan in for his martial arts as well.
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Zianor
That's the way
Ha! Whats wrong? Is that all?
Posts: 86
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Post by Zianor on Jun 1, 2011 7:46:43 GMT -5
I agree with the removal of the valamway as well.
Half the time i play in a party, theres always one or more somanways that just rush the whole level and finish it in 5 mins, which is not fun at all. At least its funny when the ones with zerk mail fail and we end up having to save them XD
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Post by AncientCreator on Jun 1, 2011 10:08:24 GMT -5
At least its funny when the ones with zerk mail fail and we end up having to save them XD Often when I see them die though, it always goes like this... "Crap. -Leaves-" And even if they do die, I often don't revive 'em. I'm kind of an arse when it comes to Somanways. I deliberately do anything I can to deter 'em. Unless, they're a friend that's helpin' me with a speed run or somethin'. Yea, I'm a bad person.
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